Oculus Rift Virtual Reality Development



Oculus Logo

My Oculus Rift Development Kit


Oculus Rift Development Kit Oculus Rift Development Kit Oculus Rift Development Kit

Oculus Rift Headset Integration into Radioactive-Software's Game Engine


* Summary of Oculus Rift VR Tech
* Steps of integrating Oculus SDK into a custom game engine ( not Unreal / UDK / Unity )
* Oculus Rift VR pitfalls
* User Interface Concerns
* Rendering in 2D
* Simulation Sickness
* Stereoscopic VR best-practices
* Importance of Anti-aliasing
* Noise as a post-process to reduce pixel visibility
* Other interesting observations
Screenshots of my Oculus Rift enabled game Killing Horizon ...
Oculus VR Technology integrated into Killing Horizon Oculus VR Technology integrated into Killing Horizon

Helpful links and References for Oculus Development


* Support getting your Oculus Rift working in Radioactive-Software's games
* Oculus Homepage
* Oculus Developer Forums
* List of Oculus Enabled Games
* Was the Oculus inspired by The Matrix? Discuss.


Stay updated with the Radioactive-Software Newsletter