Well other than the above 2 guns, the Colt 45 is probably going to be the 3rd, and a baseball bat will be the 4th weapon. That way I can test one of each kind ( 45 will be silver plated and all shiny )...this is just a simple game to try and create something fun in like 2 weeks, then refine it through crowdsourcing.
Now that I think about it I should use the .357 magnum, that way I can test revolvers...
Well you could test every type:
Pistol: P22
Revolver: .357 Magnum
Rifle: AK-47
Carbine: G36c
Shotgun: Mossberg 500 shotgun
Submachinegun: FN P90
Machinegun: M249
Sniper rifle: Barrett M107 .50 cal
Melee: Baseball bat
Grenade launcher
rocket/missile launcher
Any other types?
"Instead of making a game you hope many people will like, it's sometimes better to create a game you know a few people will love"
''My intention is not to create something that won't be hated; it's to create something that will be passionately loved''
Actually that's very true, I will probably include all the Killing Horizon weapons into this game - the way I'm treating this internally ( assets and code ), is as a 'modification' to Killing Horizon, so all the KH animations and systems are available to Just Death, plus this way like I said, we can test the Killing Horizon engine - and have a fun, simple, first person shooter in a procedural city in the meantime. All updates I make to Just Death also are made to the Killing Horizon engine.
This also helps me refine my game engine's mod-ability.
For the first release of Just Death, in a week or two, I'll just have two weapons the G36C, and the Walther P22.
Not sure, probably free for a few weeks, or just like $4.99... Then it increases in price as it nears completion. I don't see the final game selling for more than $19.99...
P22 Pistol
G36C Rifle
G36C Oh yeah!
Others hat I would suggest:
Mossberg 500 shotgun
AK-47
FN P90
MP7-PDW
Barrett M107 .50 cal sniper rifle
FAMAS
Uzi
Desert Eagle
.357 Magnum revolver
Makarov pistol
"Instead of making a game you hope many people will like, it's sometimes better to create a game you know a few people will love"
''My intention is not to create something that won't be hated; it's to create something that will be passionately loved''
Well other than the above 2 guns, the Colt 45 is probably going to be the 3rd, and a baseball bat will be the 4th weapon. That way I can test one of each kind ( 45 will be silver plated and all shiny )...this is just a simple game to try and create something fun in like 2 weeks, then refine it through crowdsourcing.
Now that I think about it I should use the .357 magnum, that way I can test revolvers...
- Dan
Well you could test every type:
Pistol: P22
Revolver: .357 Magnum
Rifle: AK-47
Carbine: G36c
Shotgun: Mossberg 500 shotgun
Submachinegun: FN P90
Machinegun: M249
Sniper rifle: Barrett M107 .50 cal
Melee: Baseball bat
Grenade launcher
rocket/missile launcher
Any other types?
"Instead of making a game you hope many people will like, it's sometimes better to create a game you know a few people will love"
''My intention is not to create something that won't be hated; it's to create something that will be passionately loved''
Actually that's very true, I will probably include all the Killing Horizon weapons into this game - the way I'm treating this internally ( assets and code ), is as a 'modification' to Killing Horizon, so all the KH animations and systems are available to Just Death, plus this way like I said, we can test the Killing Horizon engine - and have a fun, simple, first person shooter in a procedural city in the meantime. All updates I make to Just Death also are made to the Killing Horizon engine.
This also helps me refine my game engine's mod-ability.
For the first release of Just Death, in a week or two, I'll just have two weapons the G36C, and the Walther P22.
- Dan
Must avoid feature creep, but what about a Katana with soft body slicing physics :-o
Fruit Ninja based a whole game around that lol...
That sounds good, you mad me remember:
https://www.youtube.com/watch?v=AtM3PGyiQUc 1:40
(May I ask you what is the games price going to be?)
"Instead of making a game you hope many people will like, it's sometimes better to create a game you know a few people will love"
''My intention is not to create something that won't be hated; it's to create something that will be passionately loved''
Not sure, probably free for a few weeks, or just like $4.99... Then it increases in price as it nears completion. I don't see the final game selling for more than $19.99...
- Dan