Killing Horizon - Steam Greenlight Concept

5 posts / 0 new
Last post
Dgreen02's picture
Offline
Last seen: 4 years 9 months
Joined: 05/12/2013 - 12:58am
Points: 9001
Killing Horizon - Steam Greenlight Concept

Hey guys,

Just created a concept on Team Greenloght ... Check it out http://steamcommunity.com/sharedfiles/filedetails/?id=180858935

- Dan

nightovizard's picture
Offline
Last seen: 7 years 6 months
Joined: 10/05/2013 - 12:39pm
Points: 1401
Upvoted, favorite and

Upvoted, favorite and following it :) Hope it gets released in Steam.

"Instead of making a game you hope many people will like, it's sometimes better to create a game you know a few people will love"

''My intention is not to create something that won't be hated; it's to create something that will be passionately loved''

Dgreen02's picture
Offline
Last seen: 4 years 9 months
Joined: 05/12/2013 - 12:58am
Points: 9001
Thanks a lot for the support!

Thanks a lot for the support! Welcome to the forum :-)

- Dan

theforth's picture
Offline
Last seen: 9 years 5 months
Joined: 10/07/2013 - 6:08pm
Points: 101
Updating the Steam art

You should consider taking down some of the stuff off the steam concept and uploading some more of the actual in game renderings so far, might be able to snag a few more people to stalk your forums here :P

dgreen's picture
Offline
Last seen: 10 years 6 months
Joined: 05/13/2013 - 2:47am
Points: 10026
Yea man, I'll take care of

Yea man, I'll take care of all that soon. Steam greenlight concept is pretty much flatlined and there is not much you can do other than advertising your greenlight concept page everywhere ( I'll save that for the actual Greenlight ), it did verrrrry well for the first week while it was #1 on the front page of greenlight - then totally dropped off, I didn't promote it anywhere at all, I was sort of testing it all. I wish it worked more like indieDB/modDB where you can get followers by simply uploading new content, w greenlight the only thing you can do is post updates to your current followers ( and once your initial splash fades, advertise externally ), indieDB has pages dedicated to new content it works great for getting a bump in views/followers every time you post an update.

Also I'm still refining the visual style, it will improve even more than these screenshots I posted in the other thread, I will post all my progress soon. :-). I hate having a bunch of old screenshots out there also, so I'm avoiding releasing them until I'm sure the game looks good.

Kickstarter/Greenlight campaign starting soon also.

- Dan

Log in or register to post comments