Oh very nice! :D Physics part mad eme think about that if destroyed vehicles and dead bodies are going to disapper after some time, or if they will be persistent till the match ends?
"Instead of making a game you hope many people will like, it's sometimes better to create a game you know a few people will love"
''My intention is not to create something that won't be hated; it's to create something that will be passionately loved''
Right now it's a server-side ( or offline ) variable. You can define the vehicle/human big/dead body time in seconds from the options menu, also things like bullet/decal counts/fade times :-]
Oh very nice! :D Physics part mad eme think about that if destroyed vehicles and dead bodies are going to disapper after some time, or if they will be persistent till the match ends?
"Instead of making a game you hope many people will like, it's sometimes better to create a game you know a few people will love"
''My intention is not to create something that won't be hated; it's to create something that will be passionately loved''
Right now it's a server-side ( or offline ) variable. You can define the vehicle/human big/dead body time in seconds from the options menu, also things like bullet/decal counts/fade times :-]
- Dan
nice like ice... that's my rhyme
This is my signature.
Fine as wine, the other day. You're a rhyming machine.